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This is delightful. One question, though: a door has 3 HP, but what's a door's target number? Thanks!

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Whoops, things that were in my draft but did not make it into the final version. It was my original intention for doors have a target number of 2-- you need to roll a 3 or higher to break them down with one action. There was a whole page on doors, actually, and I ended up spreading door-specific information throughout the booklet.
I will take a moment to say if memory serves there is at least one other instance of an unspecified target number in this game. This is sort of intentional: I want to encourage players to feel comfortable questioning the oracle wherever the rules are not explicit. The Yes/No oracle works very well for this, actually! You can probably assume the target number is never 1, because a stressful action requires a roll and there's no point in rolling if the target is one. But you could ask "Is MISC ITEM's target number 2?" roll 1d6, and come up with "No, but..." which is generally positive. The lazy man in me wants to interpret that as "No, but you're very close-- the target number is 3".
Sorry for the word dump, but this was a useful place to leave information for the next person who visits this page.

No need to apologize! A page on doors wouldn't be bad, as there are so many doors, but what you've provided here is so helpful — I kind of love the idea of using the oracle to determine details and rule interpretation. Thanks so much.

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A beautiful and charming solo dungeon crawl!